跑osgearthviewer程序
使用一个earth文件做参数传入
跟进代码。
首先osgearthviewer程序加载earth的方式分为两种:
1.根据earth文件(load方式)
2.使用SDK加载(create方式)
我们使用earth文件是load方式,直接看load函数,定位到这个位置
// load an earth file, and support all or our example command-line options // and earth filetags osg::Node* node = MapNodeHelper().load(arguments, &viewer);
上面的函数是用来加载earth文件的,仔细看一下这个函数
发现这个函数是通过osgDB的加载机制来实现earth文件的加载。
下面我们先要搞清楚的是
这是osgDB读取的调用顺序
回到,我们自己的程序,我将代码调试过程截图:
这里有不少默认的属性,而我们是定位到自定义的部分:(下图)
因为,我只用了一个传入参数,所以,这个循环只执行一次,就是调用了一次readRefNodeFile文件
这个函数好像是管理缓存什么的,我们在函数里定位到这里:(下图)
这个read才是开始真正解析数据了。
1 ReaderWriter::ReadResult Registry::read(const ReadFunctor& readFunctor) 2 { ......关于osga和zip文件的 52 // first attempt to load the file from existing ReaderWriter's第一次尝试从现有ReaderWriter的加载文件 53 AvailableReaderWriterIterator itr(_rwList, _pluginMutex); 54 for(;itr.valid();++itr) 55 { 56 ReaderWriter::ReadResult rr = readFunctor.doRead(*itr); 57 if (readFunctor.isValid(rr)) 58 return rr; 59 else results.push_back(rr); 60 } 61 62 // check loaded archives.检查加载的档案 63 AvailableArchiveIterator aaitr(_archiveCache, _archiveCacheMutex); 64 for(;aaitr.valid();++aaitr) 65 { 66 ReaderWriter::ReadResult rr = readFunctor.doRead(*aaitr); 67 if (readFunctor.isValid(rr)) 68 return rr; 69 else 70 { 71 // don't pass on FILE_NOT_FOUND results as we don't want to prevent non archive plugins that haven't been 72 // loaded yet from getting a chance to test for the presence of the file. 73 if (rr.status()!=ReaderWriter::ReadResult::FILE_NOT_FOUND) results.push_back(rr); 74 } 75 } 76 77 // now look for a plug-in to load the file.现在寻找一个插件加载文件!!! 78 std::string libraryName = createLibraryNameForFile(readFunctor._filename); 79 if (loadLibrary(libraryName)!=NOT_LOADED) 80 { 81 for(;itr.valid();++itr) 82 { 83 ReaderWriter::ReadResult rr = readFunctor.doRead(*itr); 84 if (readFunctor.isValid(rr)) 85 return rr; 86 else results.push_back(rr); 87 } 88 } 89 90 //If the filename contains a server address and wasn't loaded by any of the plugins, try to find a plugin which supports the server 91 //protocol and supports wildcards. If not successfully use curl as a last fallback 92 if (containsServerAddress(readFunctor._filename)) 93 { 94 ReaderWriter* rw = getReaderWriterForProtocolAndExtension( 95 osgDB::getServerProtocol(readFunctor._filename), 96 osgDB::getFileExtension(readFunctor._filename) 97 ); 98 99 if (rw)100 {101 return readFunctor.doRead(*rw);102 }103 else104 {105 return ReaderWriter::ReadResult("Warning: Could not find the .curl plugin to read from server.");106 }107 }108 109 if (results.empty())110 {111 return ReaderWriter::ReadResult("Warning: Could not find plugin to read objects from file \""+readFunctor._filename+"\".");112 }113 114 // sort the results so the most relevant (i.e. ERROR_IN_READING_FILE is more relevant than FILE_NOT_FOUND) results get placed at the end of the results list.115 std::sort(results.begin(), results.end());116 ReaderWriter::ReadResult result = results.back();117 118 if (result.message().empty())119 {120 switch(result.status())121 {122 case(ReaderWriter::ReadResult::FILE_NOT_HANDLED): result.message() = "Warning: reading \""+readFunctor._filename+"\" not supported."; break;123 case(ReaderWriter::ReadResult::FILE_NOT_FOUND): result.message() = "Warning: could not find file \""+readFunctor._filename+"\"."; break;124 case(ReaderWriter::ReadResult::ERROR_IN_READING_FILE): result.message() = "Warning: Error in reading to \""+readFunctor._filename+"\"."; break;125 default: break;126 }127 }128 129 return result;130 }
在第一次进入次函数时
它在78行 获取了插件叫osgDB_earth.dll(osgdb_earthd.dll)
它在第83行 开始加载插件调用了doRead函数
而doRead函数就是利用osgDB的机制调用,第三方插件osgDB_Earth中的读取方式:
正式开始读取本地earth文件(为什么是本地,因为读取服务器上的似乎有另外一套处理方案)振奋人心!
readstring直接调用doRead(URI.cpp)
但是,doRead当函数调用到加载URIReadCallback的时候,给我带来不少麻烦
这里使用的类是osgearth的Registry构造,让我一度和osgDB的Registry搞混。
调试了好久,而且由于里面加载了一个osgText::readFontFile("arial.ttf");
所以导致之前的readImplementation又被调用了一遍,非常打调试的连续性······MBD
继续在ReaderWriterOsgEarth的readNode函数中往下
一番磨难,似乎看到了胜利的曙光,进入到readNode函数中:
看到了序列化,关于序列化,我有另外一个博客,可以看下